[gd_scene load_steps=3 format=2]

[ext_resource path="res://Ammo/Scripts/Bullet.gd" type="Script" id=2]

[sub_resource type="SpriteFrames" id=4]
animations = [  ]

[node name="Bullet" type="Node2D"]
script = ExtResource( 2 )

[node name="AnimatedSprite" type="AnimatedSprite" parent="."]
rotation = 1.5708
frames = SubResource( 4 )
playing = true
